Capcom’s long-lasting legacy as the industry’s premier fighting game developer was embedded in stone after the 1991 release of Street Fighter II. The arcades were owned by the exploits of the game’s “World Warriors” and eventually living rooms everywhere featured intense sets between expert Ryu & Ken players. As the years passed, Capcom kept pumping out a wealth of significant fighters, such as Darkstalkers, Rival Schools, Power Stone, and many more. The Japanese publisher/developer truly struck gold once they got their hands on Marvel Comics’ best characters – comic book diehards and fighting game fans alike were treated to gems such as X-Men: Children of the Atom and Marvel Super Heroes.
Once Professor Xavier’s gifted class of mutants came to blows with Street Fighter’s very best, the “Vs.” line of fighters came to pass. Marvel Super Heroes vs. Street Fighter and the first-ever Marvel vs. Capcom arrived soon after to push the series to new heights of quality. And then…Marvel vs. Capcom 2 arrived and blew everyone’s minds. The quirky yet unforgettable character select theme, the rest of the catchy soundtrack, the 3D stylized stages, and the massive 56-character roster captured the imagination of fighting game fans everywhere and remain a classic to this very day. The initial Arcade/Dreamcast release of the game was remarkable, of course. But the online re-release breathed new life into the 3v3 fighter by adding its best feature to date – online play.
The main goal behind the #FreeMvC2 push is to get the powers that be to make the game available across today’s line of consoles. The version of that game that made its way onto the PS3 and Xbox 360 was great for its time, but now it could be even better with the remastered treatment. A refreshed rendition of Capcom’s classic fighter would do extremely well if it was capable of outputting 60fps, incorporated rollback netcode, featured enhanced visuals, and afforded everyone the ability to play the game in either a 4:3 ratio or the 16:9 widescreen option. Adding some of the cool features that appeared in Street Fighter III: 3rd Strike Online Edition, such as an art gallery and combo challenges, could also add to the MvC2 package and make it even more of a must-buy.
If we end up getting that dream MvC2 remaster, chances are pretty high that it will bring in the big bucks and open the eyes of everyone at Capcom and Marvel. At that point, they’ll have to recognize the potential of re-releasing the rest of the “Vs.” series catalog. It’d be preferable if both companies joined forces once again to produce a collection that’s even better than what was seen in Marvel vs. Capcom Origins.
The FGC deserves a new compilation that comes with arcade-perfect versions of X-Men: Children of the Atom, Marvel Super Heroes, X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, and Marvel vs. Capcom: Clash of Super Heroes. And just like our requests for the MvC2 remaster, just throw in cleaner visuals, rollback netcode, and that gallery mode for all the nostalgic heads out there. And would it be too much to ask to throw The Punisher, X-Men: Mutant Apocalypse, and Marvel Super Heroes In War of the Gems, too? Yeah, probably…
If those two prior requests do come to pass, then there clearly has to be a push towards making a true sequel to Marvel vs. Capcom 3. The failures attached to Marvel vs. Capcom: Infinite shouldn’t be enough to close the door on the franchise as a whole. Capcom’s improvements within the fighting game department and Marvel’s stronger focus on bettering its video game efforts could combine to produce excellence. A fourth official installment in the MvC franchise seems like a far-flung dream scenario. But if the MvC2 remaster and “Vs.” compilation come to pass and succeed in the sales department, then we’re quite sure our third request would come closer to becoming a reality. In a post MCU Phase 4 world and a time where Capcom has even more IPs to take characters from, a new MvC game could offer the best roster the series has ever seen.